A custom Far Cry 5 level made within Arcade Editor.
This was a custom bounty level designed to encourage player freedom and replayability. This is because the player has access to 4 different loadouts from the as well as multiple approaches to enter the base.
The player can go in guns blazing through the front entrance, or sneak around the forest and zipline in the back. As long as the player kills the bounty targets, they can approach the level however they want.
Non-linear, network style levels have always excited me, as it offers the player much more customisablilty with their playstyle and provides an incentive to replay the level.