A 3D puzzle platformer that uses gravity based puzzles.
This was collaborative games project, comprised of teams of Artists, Designers, Programmers and Producers. The current iteration of the project was created within 2 months.
My personal role in this project was Project Lead. As Project Lead I was responsible for the creative direction of the game as well as organising the team and making sure the project was well within scope.
I also took on additional roles as Level Designer and General Design. I designed and created the final puzzle room as well as iterating on all of the levels with lighting. I also made sure to keep the Games Design Document maintained and updated.